Computing is an integral part of classroom learning, both as a discrete subject and as part of cross curricular work.

All classes offer children experience of the 6 strands of computing within the National Curriculum; finding things out ,developing ideas and making things happen, exchanging and sharing information , reviewing and modifying and evaluating work as it progresses. Identifying and writing algorithms to gain an understanding of how they are implemented as programs on digital devices.

Children will develop computing skills, which will then be applied to solve problems in different areas of the curriculum. Pupils will be assessed on their ability to use and apply the computing skills they have learnt.

Pupils have access to computers in the computer suite and laptops in the classroom. Pupils have access to digital cameras, microphones; ipads, pixies and beebot programmable floor robots as part of their computing learning.

Pupils are able to access the online virtual reading programme and Bug Club from home.  


Keeping children safe online is an integeral part of the computing curriculum.  CHildren are exposed to regular assemblies from the e-cadets (a team of children who support the computing lead to deliver age appropriate assemblies) recent topics include, firewalls, pegi ratings and being kind on line.

For more information on how to keep your child safe online please see the following websites:


Additonal Covid guidance